At the moment we run a HUB because standard dedicated Servers does not support all the stuff we want. The name of our HUB Server is [PHX] PHOENIX GERMANY
Since the last patch today it is possible that you can set FriendlyFire on and i have set FriendlyFire to 50% on every Teamgame (without Instagib).
I hope that i can activate LastTeamSTanding and FreezeTag again this week, but they need to change some stuff that it will work with new Patch.
I hope you enjoy UT4 like we do. Have fun!
Leader and Admin
Version 08 from FreezeTag is out and runs on our HUB. You can download it from our Downloadsection or just join the HUB and the download will start automatic. If something runs wrong let me know.
Performing a suicide with the Impact Hammer will cause the default inventory (Enforcer and Impact Hammer) to vanish, it is uncertain to why this happens (since players who get killed while they have the Impact Hammer, as their selected weapon, get their weapons saved normally).
The winning/scoring conditions are innacurate. This is due to the code of UTTeamGameMode (the parented class of FreezeTag), which declares the team that has the most frags as the winner. Even if a team is ahead in round score, if the opponent team has a bigger sum of frags across it's members, they will be declared the winner instead. This also influences the conditions of overtime triggering; meaning that overtime might not happen when it's supposed to, or that it may happen when it's not supposed to.
The 07/29/2015 build introduced issues with the armor system. The armor does not drain or mitigate any damage. (Kudos to [PHX]Big_Deal for reporting the issue)
Updated to Version 0.8.1
Zuletzt modifiziert von [PHX]Big_Deal am 12.09.2015 - 07:18:04
Leader and Admin